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SCH Community Stat Project Proposal

This is going to be more of a brainstorming ramble than anything, but I'd like to get some feedback on this idea.  Obviously we have more pertinent issues to worry about than collecting stats for next season, but I want to get this idea down while the words are flowing out of me -- crazy what writing dozens of lesson plans will do to a man.

Star-divide

Stemming from this discussion, I began to think about the contributions of players that aren't typically quantifiable, such as screening the goalie and staying out of the penalty box.  This is also inspired by this article from Puck Prospectus, which lays out the framework for a new-and-improved +/- system, which takes into positive contributions of drawing a penalty and negative contributions of committing a penalty, with the end result looking like this:

Player		Contribution		    GF	Modified plus/minus

Andrew Ladd Drew penalty 0.20 1.0
Patrick Kane On ice for PPG (scored) 0.16 0.8
Jonathan Toews On ice for PPG (assisted) 0.16 0.8
Cam Barker On ice for PPG (assisted) 0.16 0.8
Troy Brouwer On ice for PPG 0.16 0.8
Brian Campbell On ice for PPG 0.16 0.8
Mike Commodore Took penalty -0.20 -1.0
Jan Hejda On ice for PPGA -0.20 -1.0
R.J. Umberger On ice for PPGA -0.20 -1.0
Aaron Rome On ice for PPGA -0.20 -1.0
Antoine Vermette On ice for PPGA -0.20 -1.0

Total 0 0

Now, it'd be fairly easy to keep track of something like this, but it's the attribution of the Goals For (GF) and modified +/- that would take a little bit of work.  Still a fairly simple community project -- one that could be easily accomplished by even just a couple people with very minimal effort.

What I'm proposing, on top of keeping track of this modified +/-, is extending this stat accumulating to other aspects of the game as well.  Goalie screens were the topic of discussion in the conversation I linked to earlier in this post, and I proposed that they'd be a fairly easy stat to keep track of; much like Errors in baseball.  I don't want to limit this to PPG and goalie screens, though; there are other unquantified contributions that we could keep track of too.

One very cool idea I had, when thinking about the contributions of the Eager-Burish-Fraser line in the regular season, was keeping track of how much time the puck is in each of the three zones of the ice.  Anyone who watched this team regularly knows that the EBF line had high-energy shift after high-energy shift, but these contributions were mostly only represented in the Hits column.  Imagine having a stat database and being able to go back and say "Wow, that was a great shift; they had the puck in the offensive zone for 46 out of the 60 seconds they were on the ice."  This is kind of problematic, though, unless we'd have a volunteer to watch every game with a stopwatch.

I'll stop my rambling there.  You guys get the picture.  What I'm asking of you is for ideas and feedback -- what do you think of these ideas?  Would you be willing to participate?

What other unquantified contributions would you like to quantify?  Do you have any suggestions for new methods of keeping track of existing stats (such as the various +/- systems at Behind The Net)?

Obviously this will become an off-season project, but I wanted to throw the idea out there while it was fresh in my mind.

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awesome, just awesome

I’m all for new-and-improved methods of stat keeping, especially in hockey, ESPECIALLY because the small things really do matter on a shift-by-shift basis.

keeping track of how much time the puck is in each of the three zones of the ice.
This has been used in some soccer coverage, although never really in an in-depth manner — mostly just a graph showing percentage of time spent in each zone. Obviously what you’re suggesting is much more intricate, but the idea behind such a stat is definitely valuable, not just in measuring the success of any particular shift, but also perhaps in delving into more intangibles — momentum swings, subtle impact plays, etc.

As for actually accumulating this information, yeah, I got nothing. I’m not a numbers cruncher. Hopefully somebody more algorithmically inclined will have more input. If nothing else works, though, I’m willing to do it the old fashioned way: Sit at home with my game tapes and a stopwatch!

by gmh on May 13, 2009 5:10 PM CDT reply actions   0 recs

The goal is to make previously "intangible" aspects of the game more tangible.

And I think you’re right — “momentum swings” and other mythological descriptions of games could get a hell of a lot more objective and accurate. Maybe if, instead of keeping track of hard numbers (i.e. the number of seconds spent in each zone), we had a way to rate each shift in terms of how much time the puck spends in each zone. This makes it inherently more subjective, but it would require a lot less work, and it would be a simple “That was a see-saw, back-and-forth shift with equal time spent in both offensive zones, so we’ll give that shift a 5 out of 10.”

Obviously a stopwatch would be preferable to that method, but it all depends on how much out little community is willing to work at this. Maybe if we divided the responsibilities by line and period (e.g. I’d take the Daydream Nation line in the first period, someone else would take them in the second period, etc.)?

NOW STOP IT RIGHT HERE

by mjthor on May 13, 2009 5:29 PM CDT up reply actions   0 recs

rating shifts

seems like a good alternative, although I do fear the subjectivity. Still, I’d assume most people who would volunteer their time and effort to this dorky pursuit of a more tangible measurement of intangibles would be relatively seasoned viewers and could make the right judgement call, haha.

by gmh on May 13, 2009 5:55 PM CDT up reply actions   0 recs

Stats

Love stats, but don’t have enough hockey knowledge to help make decisions or rankings, sorry, but we’ll see what I can add (job used to be managing databases, although I have no useable DB on my computer).

Anyway, to get a rating that is consistent between people, (and rating although less objective, would be easier and can be used) is to test out specific shifts, have various people rate them and see which people have the closest rankings. Keep working on that until you have a good group of people who will rank approximately the same. Have guidelines if possible.

There may be more info on that in psych or communication research papers on how to do it, I know I’ve seen it used on studies for communication.

If I can't be a good example, I'll just be a horrible warning

by Trixietrx on May 13, 2009 7:28 PM CDT up reply actions   0 recs

Smart idea mjthor!!!

All in favour of that idea to change the +/- stat and that is pretty cool!
Why should you lose a + when your on the ice for a PP goal, as well not lose a – when scored upon the PK so good call. Also I like the idea that the player that draws the penalty gets a + eventhough he is not on the ice when the PP goal is scored.
3 questions though: 1) Why do the players on the ice get only a 0.8 of a + when a PP goal is scored? 2) If the player that draws the PP is on the PP when a goal is scored does he get a +2? and 3) as for rating shifts in momentum-swings would you award them a + immediately or after a goal is scored in which you would look back and say O.K. that was a momentum changing shift that resulted (eventhough they weren’t on the ice) in a goal?

by hawks61 on May 13, 2009 6:26 PM CDT reply actions   0 recs

The linked Puck Prospectus article will do a much better job at answering questions 1 and 2.

As for your third question, I’m not sure I’d put “momentum changes” into a +/- system. I think it’d be much more effective to quantify other aspects of the shift — such as time spent in each zone, as I suggested - from an objective perspective, then make inferences from the hard data. It may be that shift ratings or “zone time” would eventually lend themselves to be summed up in a +/ style metric, but for now I think the immediate focus should just be on data collection.

I still think the primary focus of any +/- metric should be goals and which events influenced that goal. However, I think it’s too much of a jump to objectively say that a good, non-scoring shift directed influenced a goal. (Behind The Net has an off-the-ice +/- that I admittedly don’t know anything about, but it’s very likely worth looking into. It may relate to this in some way.) While I think it’d be very difficult to connect a good 4th-line shift to a first line goal a minute later, I think it’s absolutely worth quantifying the contribution of that 4th-line shift in some way, shape or form. Maybe “zone time” isn’t the best way to go about it. Do you have any other suggestions?

NOW STOP IT RIGHT HERE

by mjthor on May 13, 2009 6:42 PM CDT up reply actions   0 recs

Re: 4th line shift

Well, would a good 4th line shift perhaps be measured by where the puck is when the 1st line comes out? I.e., in offensive zone, +.25, neutral zone 0, defensive zone -.25? That may be dumb, I don’t know.

For me, data collection is the important thing – get as much data as you can, then you can use it anyway you want. You may even find links that you didn’t expect.

If I can't be a good example, I'll just be a horrible warning

by Trixietrx on May 13, 2009 7:33 PM CDT up reply actions   0 recs

Just read the puck prospectus piece-intruiging!

I like the fact that a player that draws the PP gets a + rating and the one that takes the penalty gets a – rating but only simplfied to 1 not the decimal rating system. To the common fan this idea may be confusing, I like it but others may not!
Disagree with the notion that Dustin Brown should recieve a better + rating when drawing a PP resulting in a goal than say Patrick Kane when the circumstances are similar. If both draw a penalty resulting in a goal then it shoud be a +1 for each and should recieve an additional +1 if on the ice for a PP goal. Overall I like the idea of factoring the special teams into the +/- equation but a much more simplified version for the common fan!

As for rating shifts, I like to rate them in terms of effectiveness as in quality chances for and against with maybe a 0.5 of a + with a chance for and a 0.5 – for a chance against with it kept in a seperate category like SRE +/- (Shift Rating Effectiveness).
Not to fond of the zone time thing just because you have the puck in the offensive zone it doesn’t mean you have been effective and it is really hard to rate one shifts cycle play over another’s. Have the same problem with shots-on-goal, some are effective and are deserving of a shot-on-goal, but many shots are rewarded when they are seemingly meaningless like a shot from centre right at the end of a period!

Off topic, can you believe it’s already 5-0 Pittsburgh half-way through the 2nd and the Caps replaced Varlmanov with Theodore (first shot 1 GAA)? Ugly!!!

by hawks61 on May 13, 2009 7:32 PM CDT reply actions   0 recs

The zone time is the most objective way I can think to rate it.

Obviously there will be different reasons the puck will be in any zone (defensemen often hold the puck behind their own net until their team resets), but a large percentage of play occurring in one offensive zone is hard to discount.

I like the idea of a shift rating +/- system, or any way to quantify how effective a shift is. However, the biggest problem is subjectivity, and while Trixie had some good ideas about how to minimize the effect of subjectivity in a rating system such as that, it’s still based on a subjective rating. She made another good point, though, that data collection is the primary goal here. “Zone time” may or may not have implications as to whether or not a shift is effective — there will always be exceptions any things unexplained by a statistic — but at least it’s objective in nature.

NOW STOP IT RIGHT HERE

by mjthor on May 13, 2009 7:51 PM CDT up reply actions   0 recs

Hits and Assists can be a bit subjective

in hockey as well.

We’re not dealing with something as concrete as (most) baseball statistics. In order to utilize a +/- shift rating, I think it would require hard data on the amount of time in each zone. If, say, at least 60% of a shift is spent in the offensive zone, it’s a plus. 40% in your defensive zone its a negative, in between those percentages it would receive neither.

Got more soul than a sock with a hole.

by chrome on May 13, 2009 8:00 PM CDT up reply actions   0 recs

That seems like a good idea as well.

I like the simplicity of a +/- shift rating like hawks61 suggests, but I think you’re right to ground it in empirical data. Even if we didn’t use a stopwatch for it, most people would be able to tell the difference between a plus and a minus shift if the only determining factor is zone time, and it would be very very easy to jot those down throughout the course of the game then compile a community list.

If we have ten people estimating zone time and then giving a shift a +/- rating based on a 60-40 rule like you suggest, it would be easy to determine which shifts were actually pluses and which were actually minuses. (e.g. Nine observers say a shift was a + based on an estimation of zone time, one observer thinks it was a wash based on an estimation of zone time; throw out the one and call it a +)

NOW STOP IT RIGHT HERE

by mjthor on May 13, 2009 8:09 PM CDT up reply actions   0 recs

That could work were it 10 neutral observers

but will we be able to consistently get enough people willing to detach themselves from the game enough to monitor each shift like this?

Got more soul than a sock with a hole.

by chrome on May 13, 2009 8:24 PM CDT up reply actions   0 recs

Besides occassionally looking through Corsi and Shift charts

I’ve never spent a lot of time on ‘hockey sabermetrics’ (can it still be called sabermetrics?) despite being a BP subscriber for a few years now.

This is certainly an interesting idea, and with the growth of this website, very doable.

The PP outlines +/- changes would be fairly easy to track down, as well as any successful goalie screens ( I don’t know that this needs to be reflected in the plus/minus, it would seem to be valuable as a stand alone stat) just through any of us who happen to be watching the game and commenting here on any given night.

Your other idea about monitoring the time each shift spends in each respective zone might be more difficult to track simply via volunteers on a website, but I agree that it would be an enormously useful stat. There were definitely many times over the course of the year that the Hawks would see a few bad shifts in a row scrambling in their own zone, until the EBF line came out. Often it would mean nothing else but cycling the puck along the boards in the offensive zone and throw the body around, but it did give our D a chance to regroup and often led to a line change while maintaining puck possession.

Anyways, this should give us something to talk about when the offseason rolls around in July.

Got more soul than a sock with a hole.

by chrome on May 13, 2009 7:36 PM CDT reply actions   0 recs

I'm fine with it being called sabermetrics.

I’m more of a recent hockey fan (I’ve watched the ‘Hawks the last couple seasons — thanks, Rocky), and as a baseball fan for much longer than that I’m obviously inclined to do statistical analysis. And while I’d say that baseball lends itself to statistical analysis in many more ways than does hockey (it truly is a game of stats), hockey can still benefit from statistical analysis. I’m actually very excited about the sites I linked to (PP and BTN), and I think this kind of innovative analysis can really shed a new light on the sport, at least for the common fan.

I think you’d be hard-pressed to deny how the shift towards sabermetrics and “better” stats (like OPS+ and other league-normalized stats) has helped cause an increase in the popularity of baseball within the last decade. When people know more and understand the game better, they enjoy it more. (Well, most of us. The “SHOOT IT!” guys might not have that intellectually-inclined mindset.)

And with the vast number of insightful and passionate fans on SCH alone (I know other SB Nation blogs have done similar community-oriented things like this — South Side Sox does community projections, amongst other things), there’s no reason why we shouldn’t get involved with something like this. At the risk of turning this into some motivational speech, the ultimate goal of these blogs is for fans to educate and inform one another, and we’ve got all the resources here (i.e. people) to do some pretty awesome stuff.

And yes, you’re right, this will be a great summer project.

NOW STOP IT RIGHT HERE

by mjthor on May 13, 2009 8:04 PM CDT up reply actions   0 recs

I'm motivated.

Since my fiancee will be living with me next year, I won’t have quite as much TV with laptop time as I had this winter, but I’ll jump in when I can.

Got more soul than a sock with a hole.

by chrome on May 13, 2009 8:31 PM CDT up reply actions   0 recs

I’d recommend reading “Baseball Between the Numbers” from BP. Its a good intro to sabermetrics and a pretty good read too. This isn’t necessarily directed at you, but more to anyone who enjoys some good stats.

You and I are gonna live forever

by Original Six on May 14, 2009 12:23 PM CDT up reply actions   0 recs

Penalties

I’d like to see more info on penalties.

Which are “dumb” penalties
Which are questionable
Which are statements
Which were unintentional vs. intentional

Not all penalties are the same, and I’d like to know who’s making what type of penalties.

I suppose the easiest way to get this info (although some items above are just totally subjective) is to categorize it by the type of penalty (roughing, hooking, interference, high-stick, etc.), and then link it to the player. Of course, I’d expect to see certain penalties on certain players or types of players. I also assume this info can just be pulled from somewhere else as those stats should be readily available.

If I can't be a good example, I'll just be a horrible warning

by Trixietrx on May 13, 2009 8:25 PM CDT reply actions   0 recs

When and where the penalty is called factor into it too.

Also, the score and time left… there is a lot that goes into evaluating a penalty, but I think you’re on to something here too. If we had a metric with specific criteria to measure the “effectiveness” of a penalty, we could evaluate the types of penalties players commit. (Then again, I don’t really need data to tell me that Eager will commit a higher percentage of “dumb” penalties than other players on the team. However, it would be nice to see just how many careless high-sticking penalties Kane committed and how those penalties negatively affected our team.)

This is a good discussion. Everyone knows that these factors play a role in determining the outcome of a hockey game, so I suppose the goal is to determine what exactly that role is and how much influence it has.

NOW STOP IT RIGHT HERE

by mjthor on May 13, 2009 8:40 PM CDT up reply actions   0 recs

as much as i love a good old fashioned hockey stat nerd off

it seems that the system would quickly become so nuanced that you’d almost just be better off getting like, 10 or 100 hockey people together and having them track a team throughout the game and giving a + to a player when they make a good play and – when they make a bad play. You could write a +.3 (or whatever) when a person does something you perceive to be worth that amount. If, later in the game, they make a mistake (be it taking a penalty or a turnover) you could give them a .8 (again, or whatever depending on the severity of the negative) If you can get a large enough sample size and average them together, assuming they know hockey, you would have a rating that would take into account all the things that the standard +/ rating ignores.

Otherwise i think we would end up just creating a special stat for a group of players who we all (included coaches and GM’s) know are under-represented when it comes to statistics but whose contribution is significant.

by SLoop on May 13, 2009 11:48 PM CDT reply actions   0 recs

That's the problem, though -- how, then, do we define a "good" play?

This doesn’t really help. The point is to get away from subjectivity. And while I don’t necessarily think your idea is a bad idea — it would likely come up with some interesting and useful results — the goal is to objectively collect data and then do the analysis.

I’m not sure how your dismissal of this conversation as a “nerd off” and your criticism that it would “become so nuanced” are relevant or constructive. Can you expound that a little? (Yes, it would be nuanced; but the more aspects of the game that you can objectively quantify, the better.)

i think we would end up just creating a special stat for a group of players who we all (included coaches and GM’s) know are under-represented when it comes to statistics but whose contribution is significant.

Yes, yes we would. Again, that’s part of the point of this. And maybe the system I suggested or we discussed above isn’t the greatest system, but it’s at least a starting point. If you have any other suggestions — suggestions that don’t hastily dismiss the entire idea without justification or explanation — then I’d be more than happy to hear them.

NOW STOP IT RIGHT HERE

by mjthor on May 14, 2009 9:42 AM CDT up reply actions   0 recs

Sorry i didn’t mean to insult anyone, i meant “nerd off” sarcastically. Seriously, i love these kind of discussions, sorry if i sounded jerkwadish.

Also, i didn’t mention that i do think your proposal would be a substantial improvement on the current plus/minus system in quantifying a player’s contribution to the team.

Using your example from above, let’s say that the BEF line have a great game and they keep the puck in the zone so long it earns them a +2 rating. Then let’s say Kane scores 2 goals, but takes a dumb penalty so he would end up with less than a +2 rating. Is it more important to keep the puck in the zone versus scoring goals? I don’t know, maybe but maybe not. Also, let’s say buff has a big hit in the first period that ends up being meaningless, but then has another hit in the third that changes the emotional makeup of the game, even though it may not have directly lead to a goal.

My only point was that given that players find so many different ways to contribute that to fairly portray that contribution, you would constantly be adjusting and modifying the criteria. It would be a sort of “pre-analysis”. Once you start adjusting the variables into the system, the end result becomes more difficult to treat as a truly objective comparison.

The one virtue of the current plus/minus system is that it is fairly simple and everyone recognizes its flaws. Sometimes in sports there is a tendency to trust numbers more than your eyes. So that was my reason for suggesting that the stat have some sort of a human element to it. Kind of like the BCS system, but less shitty. I think if you look at the results and comments to the “who was the 2nd round mvp” post, most people came to a reasonable conclusion as to which players made the biggest contribution.

Great discussion though!!

by SLoop on May 14, 2009 11:04 AM CDT up reply actions   0 recs

Nobody's suggesting an overarching +/- system that takes into account every factor in the game.

And a stat with a “human element” isn’t a stat at all. You’re missing the point.

NOW STOP IT RIGHT HERE

by mjthor on May 14, 2009 11:18 AM CDT up reply actions   0 recs

You have human involvement when you write a formula because you’re required to quantify what you value. I think incorporating a polling number, can help eliminate the systemic bias that any +/- system would posses.

But, i guess i am missing the point, so i’ll shut up now

by SLoop on May 14, 2009 11:39 AM CDT up reply actions   0 recs

I don't think you're necessarily missing the point

However, what you bring up is that perhaps an overall +/- isn’t the way to go about it in the end.

Either that or as was noted already, +/- would be adjusted to not necessarily be a whole number, but a fraction based on the importance.

It brings up a good point in that there are multiple situations that will need to be accounted for. We need, I suppose, to start working on what we want defined.

Then we can work on how to define it, then last is analysis.

If I can't be a good example, I'll just be a horrible warning

by Trixietrx on May 14, 2009 12:03 PM CDT up reply actions   0 recs

Aw, fuck. I had a huge reply typed out and then I accidentally clicked "cancel."

I didn’t mean to be dismissive, it just seems that you don’t see the value in having empirical data to support analysis. Saying “That shift was good; here’s why and here’s some evidence” is infinitely better than saying “That shift was good ’cause I say so.”

NOW STOP IT RIGHT HERE

by mjthor on May 14, 2009 12:11 PM CDT up reply actions   0 recs

no problem

i think it’s just different ways a viewing things. Your proposal is similar to saying “the dow jones is down and unemployment is up therefore the economy sucks” whereas my suggestion is akin to “a lot of people say the economy sucks, therefore the economy must suck.”

by SLoop on May 14, 2009 12:26 PM CDT up reply actions   0 recs

Popular opinion, from a statistical standpoint, is worthless.

A lot of people also listen to Britney Spears. Does that make Britney Spears a good musical artist? I hope you can see the fallacy in that sort of “argument.”

NOW STOP IT RIGHT HERE

by mjthor on May 14, 2009 12:32 PM CDT up reply actions   0 recs

i think it depends on what you're asking and to whom

if your asking the general population if she is a talented musician, you’re going to get a bad answer because the general person equates popularity with musical talent. That poll would simply indicate that britney spears is, in fact, a popular musical artist. My whole premise is based on those giving their opinion being qualified persons. It’s the difference between asking the general populace “is global warming real” versus asking a group of climatologists.

I just figured that given the knowledge and fervor for hockey that the typical SCH person has, you could probably get an accurate answer.

by SLoop on May 14, 2009 12:42 PM CDT up reply actions   0 recs

I think the virtue of a shift rating would be that it provides

a different way to analyze who was effective in the game. In your example, Kane’s goal scoring contributions would be immediately evident, whereas, say the BEF line maintains offensive puck possession on most of their shifts, and while their traditional +/- would be 0, we could see their shift rating as a +4, for example.

Got more soul than a sock with a hole.

by chrome on May 14, 2009 11:57 AM CDT up reply actions   0 recs

okay, i got it now

you guys are just talking about adding a stat to measure a particular aspect of the game (i.e. line performance) not the end-all, be-all that people try to make the +/- out to be.

by SLoop on May 14, 2009 12:07 PM CDT up reply actions   0 recs

they have a sort of similar stat for soccer players

i don’t know how they collect it, but they track the total distance a player runs during the game to measure how active they are.

perhaps if you could put a device on a player, you could easily track where on the ice they spend their time. anyone want to sneak in to the UC?

by SLoop on May 14, 2009 12:29 PM CDT up reply actions   0 recs

Apologies if this has been mentioned

Too tired to re-read, but last night made me think of something else I’d like to know:

Scoring/not scoring with the goalie screened.

How effective is screening for the Hawks, and how effective is it when used against them?

If I can't be a good example, I'll just be a horrible warning

by Trixietrx on May 20, 2009 12:04 PM CDT reply actions   0 recs

Don't know if this was mentioned...

collecting that data (screened vs unscreened goals) is the harder part because you would need to collect data for all shots where the goalie is screened, including those that result in goals. I’m sure shot data is available but not necessarily the various particulars surrounding a shot, i.e. whether the goalie was screened or not; etc…

just with observation you could look at the goals the Hawks and Wings have scored and make an assesment on frequency of screens but it doesn’t necessarily correlate with effectiveness because you’d need the other data (the missed goal opportunities when a goalie was screened). Plus, and I don’t know how detailed it can get but factors like poor shooting could also account for missing the net when the goalie is screened. Sometimes Buff parks his rear in the crease very effectively but you get a wildly off target shot from Seabrook or Campbell near the point. In that case it’s not the screen that is ineffective, but the shooter.

ok, i’ve probably said too much, but I think your question is a good one, and it’s something I’d love to know as well. (I’m just not sure how easy it would be to collect such data without re-watching each game and quantifying each shot). As a side note: I wonder if being on the pp provides for more goalie screen opportunities and thereby more sucess or not?

by cubby23 on May 21, 2009 8:14 PM CDT up reply actions   0 recs

Great comments

I hadn’t thought of all that, but all very true!

If I can't be a good example, I'll just be a horrible warning

by Trixietrx on May 21, 2009 8:52 PM CDT up reply actions   0 recs

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